
ROB MACLEAN
Creative Editing | Edit Assistant | Premiere Pro & Avid Editor | Post-Production | 3D Generalist
I am an enthusiastic Edit Assistant that has been working within Post Production for the last 8 years. I've got a real passion for film and television, especially when it comes to diving into video editing, VFX, and animation.
DEMO REELS
01 - EDITING
Hello there! This is my demo reel. I am a seasoned video editor with a flair for animation and motion graphics, boasting over 8 years of experience in Post Production. I have honed my skills across a diverse range of projects, including trailers, music videos, and internal promos.
My toolkit of NLEs includes industry-standard software such as Avid Media Composer, Premiere Pro as well as Davinci Resolve and Compositing software such as After Effects, and Nuke. Additionally, I utilise Blender for creating animations.
02 - CGI SHOWREEL
Welcome to my CG showreel, a compilation of personal projects and competitions I've pursued over the years. With a primary focus on modelling and animation, I've found my creative home in Blender – a free open-source 3D CG and visualization software.
Within this reel, you'll find a diverse array of scenes brought to life through a blend of pre-made models and ones I've created myself. I've delved into the intricacies of material creation and texture mapping, adding depth and realism to my creations.
To elevate the visual storytelling, I've composited my scenes using software such as Nuke and After Effects. This showreel is not just a showcase of my technical proficiency but a passion for bringing imagination to life in the digital realm.

SOCIAL MEDIA PROMOS
Specialising as a Social Promo Editor, I've worked on campaigns for the likes of Discovery+, Really, Quest, Quest Red, Food Network, and TLC.
With an emphasis on repackaging, I take existing TV content and repackage it - by adding subtitles and adjusting aspect ratio to make it social-media friendly for a variety of platforms including Facebook, Instagram and TikTok.
I also tailor graphics to suit social media dimensions, integrating relevant openers, endboards, and bugs.
Here are just a few projects I've helped edit and repackage in the past.